File:Sprite loader.swf

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Sprite_loader.swf(file size: 2 KB, MIME type: application/x-shockwave-flash)

Summary[edit]

This is a file that can be used for rendering item sprite images with Kurst SWF Renderer. It is used by placing an item's sprite SWF, which must be renamed to "item.swf", in the same directory as this file. This file can then be selected in Kurst and rendered into a large PNG image. For more information, see here.

Licensing[edit]

PartyHatInGame.PNG This file is an in-game clothing sprite.
This file was from Club Penguin. Our usage of this file is believed to be fair use.

See also[edit]

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current00:58, 8 November 2016 (2 KB)Kawkeetcp (Talk | contribs)Moving sprite down a bit.
01:27, 7 November 2016 (2 KB)Kawkeetcp (Talk | contribs)Expanding dimensions to prevent cut-off images.
13:44, 18 July 2014 (2 KB)Wolfgangs (Talk | contribs)Gonna need this please.
  • You cannot overwrite this file.

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